@julienbarnoin with steam I had to spend days figuring out how to cache the auth key into my CI cache. Which I could only do by actually logging in on the server. None of my attempts to put a key in an EnvVar worked.
With itch I just stuck a key in an EnvVar, download their CLI on the sever, and run the command, it just worked
Also, itch just takes a folder path and an app ID to put it in, none of this vdf depots nonsense
@fasterthanlime hmm, but the actual results were ok?
@fasterthanlime damn
@fasterthanlime what did you decide about kagi in the end? I know you were trailing it, but I don't remember ever seeing a verdict :)
DW team, the "Gritty Realism" RTS/FPS rat-based WWI trench warfare game does still have a saucy lady mouse with huge naturals https://www.youtube.com/watch?v=6eQTzA9cquc
Weighing up the idea of publishing to https://itch.io. I wana foster platform diversity and store-fee competition. But, We’re using steam’s controller compatibility layer, and I don’t know if it’s worth setting up another build process etc for a much smaller market share. Any game devs have thoughts?
Anyone else here using Helix Editor for coding? It’s a nifty vim-a-like with great LSP and Tree-Sitter support https://helix-editor.com/
🎧 Spent the few days listening to chill Book Club Radio mixes, here’s my favourite I found: https://www.youtube.com/watch?v=y779MPTCQTk
this 404media piece feels like a 30 Rock bit
https://www.404media.co/afghanistan-resistance-account-says-tour-of-booty-porn-scene-is-the-taliban/
Making a Narative Chess Game.
Did some podcasts in the past.
I know I spelt mastadon wrong